![]() ![]() Lightning, for instance, gives you a supercharged electric whip and lets you zoom through strings of rings and enemies when powered up, while the drill sends you charging in a straight line to attack and lets you burrow into the ground. The third type of stage has you controlling your custom character with a unique playstyle based around a special gun called a “Wispon” that harnesses different kinds of wisp energy. ![]() Both types can be fun, though the overall lack of speed in Classic Sonic’s stages compared to Modern Sonic’s feels a bit odd. Modern Sonic’s stages are generally more linear and focused on high-speed boosting through whenever the opportunity arises, while Classic Sonic’s levels offer more in the way of branching paths and alternate routes. If you’re coming off of Sonic Mania, as I was, the physics here will take a bit of getting used to, as they don’t feel anywhere near as smooth – Classic Sonic, in particular, feels odd, as he speeds up a lot faster than in the old Genesis games but doesn’t get strong momentum when running up hills. ![]() ![]() “Modern and Classic Sonic stage types have you controlling those respective versions of Sonic, using their distinct playstyles to run through a mix of 2D and 3D levels. ![]()
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